Gamified LMS: trendy features and required tech stack

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Gamified LMS: trendy features and required tech stack  

By developing learning management systems and providing business analysis services for educational projects we have realized the importance of including gamification elements into the LMS in order to make it attractive. 

Entertaining features integrated into the educational environment could upgrade the customer experience in your LMS and bring it to a new level.

One of the best trending examples of educational entertainment or simply edutainment is currently in eLearning applications - gamification elements. So, let’s take a look at some popular LMS gamification and see how it could be integrated into your educational software.

Gamification elements for LMS

Storytelling 

We realize that the level of customer experience in your product depends largely on the way you engage your customers with it. That’s why storytelling is irreplaceable for those educational solutions that are based on various sophisticated user scenarios. 

A well-thought-out story is able not only to capture the attention of the user but can also become a foundational concept for creating more user scenarios in the future, that can be compartmentalized by complexity levels.

Leaderboards

Games are all about challenges and competition, that’s why leaderboards belong to the must-have elements for gamified LMS. Personalized leaderboards stimulate users to compete with each other in order to achieve medal places, as well as indicate leaders in the team (in case your LMS targets corporate users). 

Find more features for the Learning Management System 

Personalization 

Interactive progress bars - the first feature that comes to mind when we are talking about personalization in gamified LMS. They could be represented as visual indicators of what e-learners have accomplished, and how much is still to come. 

The bar can advance steadily as a user moves through a section or module, or it can jump forward as they complete required tasks or assignments.

Points and rewards - a basic game scoring mechanism for gamified LMS. E-learners earn points by progressing through a course or to mark an achievement. At Axon, we have built scoring systems for different LMS that brought positive feedback from end-users on the production stage. 

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Points and rewards 

Points and rewards - a basic game scoring mechanism for gamified LMS. E-learners earn points by progressing through a course or to mark an achievement. At Axon, we have built scoring systems for different LMS that brought positive feedback from end-users on the production stage. 

Choosing a technology stack for your LMS

When it comes to choosing a technology base for gamification elements in Ed-Tech software, it’s worth remembering that the chosen technology stack should be scalable, flexible, and economically beneficial

Various programming languages could be used for the development of an LMS, the primary challenge is to choose a suitable one that is able to provide integration of viable gamification features.  

From our engineering perspective, we’ve adopted the Cloud-Native approach and have strongly recommended it to our clients as well as the services provided by AWS. 

It is convenient, secure, and time-efficient for the life cycle of the development process. Moreover, the Cloud-Native approach can also provide scalable architectural possibilities for your solution in the long run.

Find more about Cloud-Native approach value for video streaming in LMS 

Dedicated engineers for your project

Whether you are looking to update an existing platform or develop a new one, we at Axon will be glad to provide you with a dedicated team of software engineers.  

Axon’s software engineers have years of experience in bespoke educational software solutions. Here are some of our projects: Lectera, Flashcards

Axon Development Group
July 1, 2021
Product Development

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